UI Engineer
منذ 14 ساعات
ajman, الإمارات العربية المتحدة
MY
دوام كامل
مجانًا عبر البريد الإلكتروني أو Google
احفظ هذه الوظيفة وحافظ على تنظيم بحثك
قم بإنشاء حساب مجاني لحفظ الوظائف وإنشاء التنبيهات والعودة إلى هذه القائمة من لوحة التحكم الخاصة بك.
مجانًا عبر البريد الإلكتروني أو Google
بالمتابعة، فإنك توافق على الشروط & سياسة الخصوصية.
MY.
GAMES is a leading European developer and publisher, driven by a singular goal: making great games that capture the hearts of players worldwide. Our community unites 1+ billion registered players.
We’ve developed or produced games, including War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, Grand Hotel Mania, War Robots: Frontiers – and many more.
Our internationally distributed team consists of top-tier gamedev professionals. We work remotely, and our hubs are located in Cyprus, Armenia, UAE and Serbia.
Come join a universe of professional opportunities: develop and support large scale projects from PC/console/mobile, and create products across various genres – from casuals to shooters.
What you’ll do:Adapt PC game UI and controls for PlayStation, Xbox, and Nintendo Switch across Unreal Engine and Unity projectsAnalyze existing UI and input systems, scope the required changes, and estimate the work involvedImplement gamepad navigation, touch-screen support, focus management, menu logic, and dynamic UI elementsAdapt interfaces for TVs and handheld screens, with an eye on readability, scaling, and localizationTrack down and fix UI and input bugs, then profile and optimize interface performanceWhat you need to succeed:3+ years of commercial experience programming game interfacesSolid hands-on skills in Unreal Engine (C++, Blueprints, UMG) or Unity (C#, uGUI, input handling systems)Practical experience implementing gamepad controls and UI navigationA solid grasp of focus management, routing, and input priorityComfort diving into unfamiliar code, tracking down root causes, and extending existing systemsAbility to own a task end to end — from estimate to implementation to bug-fixing — while knowing when to ask for helpWillingness to work across both Unreal Engine and Unity and pick up whichever stack you don’t know yetNice to have:Hands-on experience with both enginesExperience adapting complex interfaces — inventories, maps, skill treesUI profiling and optimization skillsActive use of AI tools to analyze unfamiliar code, find bugs, and write or refactor codeWhat
we offer
Work remotely from all around the worldCollaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platformsA strong team of specialists across different areas — access unique expertise and professional knowledgePossibility to experiment and work on interesting tasks with ambitious goals — we have all resources to implement new ideasCreate great games and win the hearts of playersPush the boundaries of the game industry and lead the way forward
GAMES is a leading European developer and publisher, driven by a singular goal: making great games that capture the hearts of players worldwide. Our community unites 1+ billion registered players.
We’ve developed or produced games, including War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, Grand Hotel Mania, War Robots: Frontiers – and many more.
Our internationally distributed team consists of top-tier gamedev professionals. We work remotely, and our hubs are located in Cyprus, Armenia, UAE and Serbia.
Come join a universe of professional opportunities: develop and support large scale projects from PC/console/mobile, and create products across various genres – from casuals to shooters.
What you’ll do:Adapt PC game UI and controls for PlayStation, Xbox, and Nintendo Switch across Unreal Engine and Unity projectsAnalyze existing UI and input systems, scope the required changes, and estimate the work involvedImplement gamepad navigation, touch-screen support, focus management, menu logic, and dynamic UI elementsAdapt interfaces for TVs and handheld screens, with an eye on readability, scaling, and localizationTrack down and fix UI and input bugs, then profile and optimize interface performanceWhat you need to succeed:3+ years of commercial experience programming game interfacesSolid hands-on skills in Unreal Engine (C++, Blueprints, UMG) or Unity (C#, uGUI, input handling systems)Practical experience implementing gamepad controls and UI navigationA solid grasp of focus management, routing, and input priorityComfort diving into unfamiliar code, tracking down root causes, and extending existing systemsAbility to own a task end to end — from estimate to implementation to bug-fixing — while knowing when to ask for helpWillingness to work across both Unreal Engine and Unity and pick up whichever stack you don’t know yetNice to have:Hands-on experience with both enginesExperience adapting complex interfaces — inventories, maps, skill treesUI profiling and optimization skillsActive use of AI tools to analyze unfamiliar code, find bugs, and write or refactor codeWhat
we offer
Work remotely from all around the worldCollaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platformsA strong team of specialists across different areas — access unique expertise and professional knowledgePossibility to experiment and work on interesting tasks with ambitious goals — we have all resources to implement new ideasCreate great games and win the hearts of playersPush the boundaries of the game industry and lead the way forward